Mold3D Projects

Overview

Actors

Characters | MetaHuman | Rigging

The team created an interactive real-time VR environment for Meta's visual and audio VR headset Emerging Technology demo at Siggraph.

Directed by Gmunk and Produced by Psyop.

Environments

Landscapes | Buildings | Blockout

Played a crucial role in asset creation for the award-winning Fortnite, contributing to a yet-to-be-announced facet of their ecosystem.

Directed by Ed Quintero and Travis B

Cinematic

Sequencer | Cameras | Animations

Assisted with several R&D tasks on a variety of projects, introducing new technologies that played an integral role in development, turnover, and marketing.

Directed by Ed Quintero and Travis B