Mold3D Projects
Overview
Actors
Characters | MetaHuman | Rigging
The team created an interactive real-time VR environment for Meta's visual and audio VR headset Emerging Technology demo at Siggraph.
Directed by Gmunk and Produced by Psyop.
Environments
Landscapes | Buildings | Blockout
Played a crucial role in asset creation for the award-winning Fortnite, contributing to a yet-to-be-announced facet of their ecosystem.
Directed by Ed Quintero and Travis B
Cinematic
Sequencer | Cameras | Animations
Assisted with several R&D tasks on a variety of projects, introducing new technologies that played an integral role in development, turnover, and marketing.
Directed by Ed Quintero and Travis B