Virtual Production Projects

Overview

Obi-Wan Kenobi

Virtual Production | Pre-Prod

As a Virtual Production 3D Artist, I've contributed to the Obi-Wan Kenobi project, bringing Star Wars to life with technology. Collaborating to design immersive sets, model assets, and implement pre-visualization techniques.

Using Unreal Engine, I ensured seamless integration of live-action and virtual environments, delivering a stunning Star Wars experience.

Mandalorian | Season 3

Virtual Production | Pre-Prod

As an Unreal Artist on the Mandalorian, I seamlessly merged technology and storytelling via Unreal Engine. I united traditional filmmaking with cutting-edge tech, shaping the series' narrative through enhanced scenes.

My role affirmed my commitment to immersive virtual production, including environment blocking and asset modeling using Unreal Engine.

Netflix | TBA

Virtual Production | Pre-Prod

Contributed to several undisclosed film projects, I've merged tech and storytelling through Unreal Engine, harmonizing tradition with innovation for narrative crafting and immersive virtual production.

With a commitment to pushing creative boundaries, I'm excited to shape these projects' visual identity.